1
- online chess and snooker (named as examples of common online games people play)
- first-person shooters (sometimes the teacher gets engrossed in them – especially after a bad staff meeting)
- roleplaying games (half the male students seem addicted to them)
2
Benefits
- help you let off steam / serve as a stress release
- can help linguistic and social skills develop
- help build / cement friendships
Downsides
- addictive – result in students sitting up half the night and coming in to class exhausted students doing less homework
- students being less verbal
- don’t broaden world knowledge in any way
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The blogger is not totally anti-gaming as he / she admits to enjoying gaming and says we all can see the appeal. However, he / she seems very concerned by how much time kids spend gaming – and the effect this has on them. The blogger would like to see games used in much more moderation.